SXSW Interactive, a Recap
I’m just back from South by Southwest, a 10-day interactive, music, and film conference and festival in Austin, Texas. I’ll get into more detail later, but I’m giving several conference recaps to various constituencies. As I work through my round-up, I’ll be adding to my notes and blog here.
A brief overview of South by Southwest
Companies from the finals of
Accelerator that I thought were cool.
Social Media + Social Networking:
Thirst Labs: Uses natural language to grok meaning from status updates and social data
Hoot.Me: A Facebook application for developing student-led tutoring sessions
Condition One: This company created an embedded video player for the iPad that allows people to pan and scan (amongst other things) with the environment
Scrible: Allows you to annotate, research, and share on web pages
Viztu Technologies: Lets you create 3d images using 2d technology
Wemo Media: They created a shared, virtual ocean that is being created by individual animators
Grandstand: A platform that turns social and mobile actions into games and visualizations
Medify: A search technology that allows people to sift through medical data to return relevant bits of information related to their health questions
Simplee: A Mint.com for medical records
Vital Clip and Ginger.io: Each seek to use mobile applications to track and deliver data to individuals related to their health care to help prevent relapse injuries.
Transmedia and Transmedia Storytelling
Education and Education Themes
Books, Publishing, and Literacy:
Non SXSW-related thoughts: