Indie Game: The Movie

I spent the weekend sick on the couch. As such, I only had enough strength to click the play button on Netflix. After months of putting off watching Indie Game: The Movie, I finally ran out of excuses.

The documentary initially caught my attention for two reasons:

  1. It’s Kickstarter funding, and
  2. It’s attention to small stories in order to tell a larger story.

Let me start by saying how much I enjoyed the film. When it was finished, I felt as if I’d just hit play. The characters are really compelling, and their stories are tight.

The only problem I had (and this is a high-class problem): I felt at times as if the filmmakers sacrificed depth for breadth.

That’s an artistic choice, though, and not one that ruined the film. I didn’t enjoy the story they told less because of it. In fact, I wanted them to go deeper into the story. They had me with the narrative and the characters.

(For instance: Jonathan Blow continually talked on camera about people not getting his game, but we weren’t given an insight into what that dichotomy was.)

To be frank, though, that’s just one storyteller riffing on another storyteller’s decision. I assume they made their choices for perfectly rational reasons, and if my big complaint is that I wanted more…then they’ve done their job.

If you have some time, check out the film on Netflix (free), Amazon Prime ($3.99 to rent), or iTunes ($9.99 to buy).

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This newsletter is the outgrowth of The Downtown Writers Jam podcast. What that means is I will collect information about the authors I interview, book happenings around the Web, and other literary events that I find interesting. Without you, I'm just a crazy guy sitting in his office furiously screaming on the page for no reason.
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