A few years ago, it seemed as if the MMORPG world had passed Richard Garriott by. He’d had two rather contentious breakups with corporations, Electronic Arts and NCSoft, and he seemed more interested in pursuing his dream of going to outer space. Two years ago, Garriott re-emerged at the SXSW Accelerator, an event I emcee […]
My friend Jessie made this, which debuted at SXSW Film this year: She also made Who Killed the Electric Car?: Revenge of the Electric Car: and “Death by Fire” for Frontline:
Every year, South by Southwest Interactive changes for me. When I first started coming in the mid-1990s, I wrote about music and stumbled upon technology. By 1998, I’d largely abandoned the music conference for what we now call Interactive. I was a journalist, then a moderator, then a panelist, and now I’m a mixture of […]
Understanding social technologies can seem mystifying unless you have a framework for evaluation. In this post, I explain the ways I try to understand and predict the use of networks and emerging technologies.
In 2001, John and I were approached by McGraw Hill with a book idea that explored the research behind video games and violence. As fate would have it, we were nearly finished with a proposal about games and communities. While we rejected the idea of a book based on violence, we did include a chapter […]
This is apropos of nothing: Ten years ago, I called a friend of mine. I hadn’t spoken to him in several years, and I don’t exactly remember why I was calling him. I know I was visiting my home, and I probably wanted to go have a drink. What made the call stranger was that […]
Like so many in my generation, I grew up watching the launch of NASA’s Space Shuttles. For years, we would gather in lunch rooms and classrooms to celebrate the triumph of American science ingenuity as we rocketed into space. I remember watching in awe as those massive shuttles fired into space. I was memerized by […]
The more we do this, the more I think we sound like Axl Rose…but for the first time in a long time, I’ve blocked out 1/2 a month work exclusively on the Second Edition of Dungeons and Dreamers, which now also makes it likely the Tenth Anniversary Edition of the book. Regardless of delay and […]
I just saw this interesting tidbit about the lost treasures of Dave Arneson thanks to this piece by GeekDad over at Wired News. His original gaming dice. His original Dungeons & Dragons and Blackmoor campaign manuscripts. His first printing, woodgrain boxed set play copy of D&D. Letters from Gary Gygax. Other letters, notes, documents, artwork, […]
Ze Frank has always been one of my favorite Internet folks. And this piece is particularly poignant because every person has — at some point — faced the crushing weight of starting over.
I’m just back from South by Southwest, a 10-day interactive, music, and film conference and festival in Austin, Texas. I’ll get into more detail later, but I’m giving several conference recaps to various constituencies. As I work through my round-up, I’ll be adding to my notes and blog here. A brief overview of South by […]