Last week, I wrote a post entitled “RPGs Get Creative” that focused on various ways role-playing games had become something more than just tabletop games. The storytelling and community aspects of those games lend themselves other creative fields, such as plays, television programs, and improvisational theater.
In many ways, the idea that D&D and role-playing games create a sphere of community is at the heart of our book (although we’ve not expressly follow that meme outside of game communities). And just as it was hard to find game designers who weren’t trying to recreate their D&D experiences in virtual spaces, it’s equally hard not to trace the creative lines of tabletop games into other entertainment fields.
It’s enjoyable to see this resurgence in the game and in the idea of tabletop games as something more than just mindless fun.